Info: 'Enter your license password carefully, and then click the OK button.'
3:
Bounds: x1=9, y1=55, x2=481, y2=273
Type: 16
Info: ''
DITL_1003_man4 ditl.txt
Items: (3 entries)
0:
Bounds: x1=8, y1=95, x2=68, y2=115
Type: 4
Info: 'OK'
1:
Bounds: x1=85, y1=6, x2=317, y2=111
Type: 8
Info: '^0'
2:
Bounds: x1=6, y1=7, x2=43, y2=67
Type: 64
Info: ''
DITL_1002_man3 ditl.txt
Items: (3 entries)
0:
Bounds: x1=8, y1=95, x2=68, y2=115
Type: 4
Info: 'OK'
1:
Bounds: x1=85, y1=6, x2=317, y2=111
Type: 8
Info: '^0'
2:
Bounds: x1=4, y1=4, x2=48, y2=72
Type: 64
Info: '@◊'
DITL_1001_man2 ditl.txt
Items: (3 entries)
0:
Bounds: x1=8, y1=95, x2=68, y2=115
Type: 4
Info: 'OK'
1:
Bounds: x1=85, y1=6, x2=317, y2=111
Type: 8
Info: '^0'
2:
Bounds: x1=2, y1=2, x2=73, y2=84
Type: 64
Info: 'e'
DITL_1000_man1 ditl.txt
Items: (4 entries)
0:
Bounds: x1=9, y1=103, x2=69, y2=123
Type: 4
Info: 'OK'
1:
Bounds: x1=2, y1=2, x2=78, y2=96
Type: 64
Info: 'y‹'
2:
Bounds: x1=85, y1=6, x2=346, y2=121
Type: 8
Info: '^0'
3:
Bounds: x1=23740, y1=0, x2=21315, y2=21075
Type: 0
Info: 'ê M ° â2 bold 'å T '
DITL_600_Debug.txt
Items: (5 entries)
0:
Bounds: x1=227, y1=36, x2=287, y2=56
Type: 4
Info: 'OK'
1:
Bounds: x1=227, y1=62, x2=287, y2=82
Type: 4
Info: 'Cancel'
2:
Bounds: x1=60, y1=47, x2=219, y2=73
Type: 16
Info: ''
3:
Bounds: x1=93, y1=14, x2=188, y2=31
Type: 8
Info: 'Symbol:Value'
4:
Bounds: x1=4, y1=5, x2=52, y2=108
Type: 64
Info: ' Ä'
DITL_512_RandomEvent.txt
Items: (3 entries)
0:
Bounds: x1=3, y1=52, x2=32, y2=65
Type: 4
Info: 'OK'
1:
Bounds: x1=41, y1=3, x2=491, y2=65
Type: 8
Info: '^0'
2:
Bounds: x1=3, y1=9, x2=35, y2=41
Type: 32
Info: '¡'
DITL_511_alrt_win.txt
Items: (7 entries)
0:
Bounds: x1=169, y1=146, x2=229, y2=166
Type: 4
Info: 'OK'
1:
Bounds: x1=0, y1=0, x2=48, y2=103
Type: 64
Info: ' Ä'
2:
Bounds: x1=50, y1=2, x2=87, y2=62
Type: 64
Info: ''
3:
Bounds: x1=0, y1=101, x2=71, y2=183
Type: 64
Info: 'e'
4:
Bounds: x1=82, y1=122, x2=158, y2=216
Type: 64
Info: 'y‹'
5:
Bounds: x1=49, y1=55, x2=93, y2=123
Type: 64
Info: '@◊'
6:
Bounds: x1=92, y1=0, x2=241, y2=120
Type: 8
Info: '^0'
DITL_258_Querry.txt
Items: (4 entries)
0:
Bounds: x1=245, y1=46, x2=305, y2=66
Type: 4
Info: 'YES'
1:
Bounds: x1=57, y1=7, x2=242, y2=126
Type: 8
Info: '^0'
2:
Bounds: x1=4, y1=5, x2=52, y2=108
Type: 64
Info: ' Ä'
3:
Bounds: x1=245, y1=77, x2=305, y2=97
Type: 4
Info: 'NO'
DITL_256_Warning.txt
Items: (3 entries)
0:
Bounds: x1=2, y1=101, x2=62, y2=121
Type: 4
Info: 'OK'
1:
Bounds: x1=64, y1=7, x2=291, y2=121
Type: 8
Info: '^0'
2:
Bounds: x1=4, y1=0, x2=57, y2=99
Type: 64
Info: ' Ä'
DITL_135_D_LEVEL.txt
Items: (6 entries)
0:
Bounds: x1=280, y1=115, x2=340, y2=135
Type: 4
Info: 'OK'
1:
Bounds: x1=125, y1=4, x2=230, y2=19
Type: 8
Info: 'Set Game Level'
2:
Bounds: x1=203, y1=23, x2=336, y2=43
Type: 6
Info: 'Hard (1000 ft)'
3:
Bounds: x1=203, y1=52, x2=335, y2=72
Type: 6
Info: 'Normal (300 ft)'
4:
Bounds: x1=203, y1=79, x2=345, y2=99
Type: 6
Info: 'Easy (100 ft)'
5:
Bounds: x1=2, y1=23, x2=200, y2=141
Type: 8
Info: 'The game level adjusts your initial credit limit, the height of your pyramid, and the productivity of your competition. Natural forces remain the same regardless of the setting.'